Pennant Chase Free Sim Baseball Leagues Logo

Auto League 187 Best of 2021

Riley blasts off, leads Gas to win

Austin Riley blasted 2 homers, lifting the Gas to a 6-0 win over Wisconsin. | Box

Bassitt baffles Wrestlers, Sweatmen win

Chris Bassitt struckout 9 Brew City batters in a 4-3 win for the Sweatmen. | Box

Big Dogs can't contain Soto, fall 10-4

Juan Soto was on his game, knocking in 3 runs in Desert's 10-4 victory over the Big Dogs. Soto also had 3 hits in the game. | Box

Big game for Reynolds lifts Pirates to victory

Bryan Reynolds drove in 4 runs, carrying Dale to a 6-1 victory over the Pork Chops. | Box

Wendle delivers in clutch, Sweatmen win

Joey Wendle drove in 4 runs, carrying Homestead to a 5-3 victory over the Fog. | Box


WHO'S HOT - Last 5 Games

A. Riley, Gas .3334 HR9 RBI
K. Schwarber, Jackwagons .6504 HR5 RBI
S. Perez, Big Dogs .4383 HR9 RBI
A. Judge, Wrestlers .3504 HR7 RBI
J. Soto, Diablos .5002 HR7 RBI

WHO'S NOT - Last 5 Games

G. Stanton, Fog 4 for 23 (.174)
T. Turner, Wrestlers 4 for 23 (.174)
M. Betts, Gas 3 for 21 (.143)
W. Franco, Fog 3 for 20 (.150)
C. Mullins, Pirates 5 for 22 (.227)

Leaders: HR

J. Votto, Fog 67
K. Schwarber, Jackwagons 57
F. Tatis Jr., Diablos 57
B. Buxton, Big Dogs 55
M. Olson, Raiders 49

Leaders: SO

J. deGrom, Raiders 269
C. Burnes, Gas 250
G. Cole, Fog 248
T. Glasnow, Big Dogs 245
C. Rodon, Wrestlers 239

Welcome to the Auto League

Auto Leagues are seasons that last about two months (baseball) or one month (basketball), with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway. Next sim around 12/6/2021 7:57 PM PT.

Draft Type:
Quick Draft

Owners Joined:
12 of 12
You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental drafts, which take place after Games 2 & 3. Free agency (waivers) will open after the Supplemental Draft runs on Day 4. Please be sure to read the League Rules for further details!
This is NOT a keeper league, so once your team's season is over, you can stay in this league and re-draft next season, or quit and join a new Auto League.
When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and three wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.
 

League Chat

   

League Settings

Note, in Auto Leagues, some of these will change once the season starts, and as the season progresses.
Year Range of Stats2021 - 2021
Roster Size (Majors)26
Roster Size (Minors)3
Keepers
Change Stats Allowed (not allowed when in a trade)
Free Agency
Drops
No-Drop List
Player Fatigue
Batter Injuries (5 games max)
Pitcher Injuries (15 games max)
Use Pitcher's HR Allowed Stats
Allows Max Surprise Bunts
Min Batters Pitcher Must Face0
Slump Buster (3unlimited days)
User Sims (every 8 hours)
Latest Results
12/6/2021Diablos @ PiratesWatch  Box
12/6/2021Big Dogs @ FogWatch  Box
12/6/2021Pork Chops @ JackwagonsWatch  Box
12/6/2021Panthers @ GasWatch  Box
12/6/2021Raiders @ BulldawgsWatch  Box
12/6/2021Sweatmen @ WrestlersWatch  Box
Previous Games
12/6/2021Diablos @ Big DogsWatch  Box
12/6/2021Pirates @ Pork ChopsWatch  Box
12/6/2021Fog @ SweatmenWatch  Box
12/6/2021Bulldawgs @ PanthersWatch  Box
12/6/2021Jackwagons @ GasWatch  Box
12/6/2021Wrestlers @ RaidersWatch  Box
More

Latest Message
11/13/2021All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored. https://www.pennantchase.com/lgAllS..
Message Center

Latest Transactions
10/27/2021 Player Signed
Zac Gallen picked up by Rocky Ford Raiders
10/27/2021 Player Dropped
Tyler Mahle dropped by Rocky Ford Raiders
10/27/2021 Player Signed
Patrick Wisdom picked up by Rocky Ford Raiders
Transaction Log  |  Trade Block  |  Report Trade

 

Latest Public Board Post
12/6/2021 Home/Away Line upsgbacci
SCM yeah that's a good point - you're probably right then the back-end steals and steals against non-catchers balance out the teams that are trying to steal 3rd or ARE stealing against plus arms.... saying most people don't isn't necessarily true, remember there are a LOT of bot teams now, plus people who just don't change that setting.

Anyway, yeah, the big challenge here like we've discussed is that SB success rate just isn't a valid stat UNLESS we start restricting how often a player can steal. (And the argument that we don't do that with At Bats we've discussed before - it's not Apples to Apples....) So the guy who had a 67% rate on 14 attempts, that's fine, but then you're only going to be allowed to have him steal 14 times all season. Is that better? I don't know, I'm torn honestly. I think I've said before if I were rebuilding the sim from scratch I would probably build it that way, more akin to the real steal attempts by a player. A "PC 2.0" engine, that is probably how I'd do it. But even there, the problem is we don't manage the games, so we don't get to pick when we burn one of those 14 attempts.

BTW, I'd probably change at bat logic too... like if you had a guy who only batted 120 times in a season, once he goes over that, he starts getting penalized.

But again, these are things if I change them willy nilly, there would be a mutiny.
Public Board