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Auto League 200 All-Time Greats

Harper powers Cubs to win over Pricks

Bryce Harper blasted 2 homers, lifting the Cubs to a 8-1 win over Allen Park. | Box

Prior baffles Sands, Hillbillies win

Mark Prior struckout 8 Golden Bay batters in a 6-3 win for the Hillbillies. | Box

Score whiffs 13 in 5-1 win

Herb Score struckout 13 Carolina batters in a 5-1 win for the Blackies. | Box

Williams delivers in clutch, Claws win

Ted Williams drove in 4 runs, carrying Bearsville to a 5-2 victory over the War Chickens. | Box

Seaver's 10-K performance not enough

Tom Seaver whiffed 10 batters, but the Feds managed to beat the Homers, 4-3. | Box

WHO'S HOT - Last 5 Games

M. Schmidt, Sands .4764 HR12 RBI
B. Harper, Cubs .3895 HR10 RBI
L. Walker, Homers .3334 HR6 RBI
P. O'Neill, Liberty .5003 HR6 RBI
D. Snider, Pricks .2223 HR7 RBI

WHO'S NOT - Last 5 Games

C. Gehringer, Anacondas 3 for 21 (.143)
T. Speaker, Pricks 3 for 21 (.143)
C. Utley, Homers 2 for 20 (.100)
B. Herman, Mudcats 2 for 19 (.105)
J. Olerud, Liberty 2 for 19 (.105)

Leaders: SLG

F. Thomas, Claws .677
B. Bonds, Cubs .652
M. McGwire, Sands .648
L. Walker, Homers .616
T. Williams, Claws .581

Leaders: H/9

N. Ryan, Feds 4.8
C. Sale, Feds 6.1
B. Gibson, Feds 6.3
L. Tiant, Homers 6.6
W. Johnson, Claws 6.7

Welcome to the Auto League

Auto Leagues are seasons that last about two months (baseball) or one month (basketball), with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway. Next sim around 12/6/2021 3:51 PM PT.

Draft Type:
Quick Draft

Owners Joined:
12 of 12
You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental drafts, which take place after Games 2 & 3. Free agency (waivers) will open after the Supplemental Draft runs on Day 4. Please be sure to read the League Rules for further details!
This is a Keeper League, which means you have $55 million to spend on keepers for next season. You must sign at least one player to a contract before the season ends, or you'll automatically be removed from the league after the World Series. Players under contract remain on their teams, all other players return to free agency for the next Quick Draft.
When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and three wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.

League Chat


League Settings

Note, in Auto Leagues, some of these will change once the season starts, and as the season progresses.
Year Range of Stats1900 - 2021
Roster Size (Majors)26
Roster Size (Minors)3
Keepers (4 keepers)
Change Stats Allowed (not allowed while under contract or in a trade)
Free Agency
No-Drop List
Player Fatigue
Batter Injuries
Pitcher Injuries
Use Pitcher's HR Allowed Stats
Allows Max Surprise Bunts
Min Batters Pitcher Must Face0
Slump Buster (3unlimited days)
User Sims (every 8 hours)
Latest Results
12/6/2021Pricks @ CubsWatch  Box
12/6/2021Anacondas @ LibertyWatch  Box
12/6/2021Sands @ HillbilliesWatch  Box
12/6/2021Mudcats @ BlackiesWatch  Box
12/6/2021War Chickens @ ClawsWatch  Box
12/6/2021Feds @ HomersWatch  Box
Previous Games
12/5/2021Claws @ CubsWatch  Box
12/5/2021Homers @ PricksWatch  Box
12/5/2021Blackies @ SandsWatch  Box
12/5/2021Hillbillies @ War ChickensWatch  Box
12/5/2021Anacondas @ MudcatsWatch  Box
12/5/2021Liberty @ FedsWatch  Box

Latest Message
11/11/2021All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored.
Message Center

Latest Transactions
11/13/2021 Player Signed
Tony Perez picked up by Westwego War Chickens
11/13/2021 Player Dropped
Heinie Zimmerman dropped by Westwego War Chickens
11/11/2021 Player Signed
Albert Belle picked up by Golden Bay Sands
Transaction Log  |  Trade Block  |  Report Trade


Latest Public Board Post
12/6/2021 Home/Away Line upsgbacci
SCM yeah that's a good point - you're probably right then the back-end steals and steals against non-catchers balance out the teams that are trying to steal 3rd or ARE stealing against plus arms.... saying most people don't isn't necessarily true, remember there are a LOT of bot teams now, plus people who just don't change that setting.

Anyway, yeah, the big challenge here like we've discussed is that SB success rate just isn't a valid stat UNLESS we start restricting how often a player can steal. (And the argument that we don't do that with At Bats we've discussed before - it's not Apples to Apples....) So the guy who had a 67% rate on 14 attempts, that's fine, but then you're only going to be allowed to have him steal 14 times all season. Is that better? I don't know, I'm torn honestly. I think I've said before if I were rebuilding the sim from scratch I would probably build it that way, more akin to the real steal attempts by a player. A "PC 2.0" engine, that is probably how I'd do it. But even there, the problem is we don't manage the games, so we don't get to pick when we burn one of those 14 attempts.

BTW, I'd probably change at bat logic too... like if you had a guy who only batted 120 times in a season, once he goes over that, he starts getting penalized.

But again, these are things if I change them willy nilly, there would be a mutiny.
Public Board